Automated Gameplay Test Bot
A gameplay automation bot built in Unity and C# to exercise the game like a player and support faster release testing.
A selection of projects will be added here.
A gameplay automation bot built in Unity and C# to exercise the game like a player and support faster release testing.
A 3D strategy game project where two players planned their actions before both plans were executed simultaneously.
A performance-debugging case focused on finding the root cause of an issue and communicating the technical constraints across programming and art.