Emil SundmanSvenska

Swordgame

An early two-person 2D Unity/C# upper-secondary-school game project with shared design and programming; Emil remembers level design and AI as his main areas.

Project context

Swordgame was an upper-secondary-school project started around March 2020. It was developed by two contributors, and both of us worked as designers and programmers on a complete small 2D Unity/C# game.

The project is primarily valuable as early development-history evidence: I was already building complete games collaboratively before later studying game programming at Futuregames.

My remembered contributions

I remember level design and AI as my main areas in the project. I also contributed to the broader game design together with the other developer.

I believe I was involved in most or all of the game’s design, but I present that as shared design work rather than sole ownership.

Evidence boundary

The exact implementation ownership of individual systems is no longer source-verified, so I do not attribute specific code systems to myself beyond the contribution areas above.

The exact Unity version is also unknown and is therefore not stated here.

Source status

A repository believed to contain the historical project has been identified at Erik-sengkey/project-bark-borne. I have manually inspected files from it and consider them consistent with my memory of Swordgame, but the repository has not been independently source-audited for this portfolio case. It is therefore treated as a probable source rather than as proof of individual implementation ownership.